Author Day presents Kamilla Reid, author of the teen fantasy, THE QUESTORY OF ROOT KARBUNKULUS, on Friday, July 18, 2008. Leave your questions for Kamilla in the comment section below anytime between now and July 18 and as a special thank you, you’ll have a chance to win a free copy of her book after her appearance!
About the Author:
At age 29 Kamilla Reid became the youngest person to hold the position of Artistic Director for a professional theatre company in Edmonton. During this time at Celebrations Theatre she honed her artistic skills by writing and directing five shows per year. Over this ten year incumbency the position evolved and Kamilla developed her own independent theatrical production company to which the dinner theatre contracted out. This worked quite well with her new schedule due to the birth of her daughter.
After forty produced plays, Kamilla felt she’d creatively done all she could within the live theatre format and, during a period of massive change whereby she found herself in the role of single mother, she began scrawling and plunking on the keyboard and finally, drawing out the long held images of DréAmm and its freckled young inhabitant Root Karbunkulus.
Currently Kamilla is working on book two of the “Questory” series.
You can visit her website at
www.rootkarbunkulus.com.
About the Book:
Young Root Karbunkulus gets an invitation to participate in 'the coolest scavenger hunt of all time!' Finally, her chance! She can escape the Aunts and prove once and for all there’s no stinkin’ “L” on her forehead! So what if she's up against hundreds of other kids. It can’t be worse than murder ball. The rules say teams of three. Okay, okay her appointed team mates, Lian and Dwyn are screws-in-the-temples annoying...but livable...and really no worse than Goatface Kor or Hilly Punyun who, forget the panties, has a tiara for each day of the week. More rules: Can't use magic on competitors. Doh! Oh well, at this point her magic is of the non-existent variety anyhow so…next! The first item up for grabs is the Miist of Kalliope, apparently some dead magician's elixir. No prob. But wait. Out of hundreds of teams, there are only six of these Miists to be found? Leaving only six teams left to go after the next item? Then five, four, three, two…woah...this could get ugly....hmmm...compete and win...or go back to exfoliating those hard, crusted entities called Auntie Octavia's feet?
Root Karbunkulus accepts the invitation. It will be a race of many, many hated things. But it will also be a contest of courage, friendship and the rising of soul. Within it Root will learn the terrifying truth behind the mysterious items. She will also discover, to her horror that she is not a player in an innocent kid’s race but a pawn in a vicious adult game that will readily send its champion into the profiteering hands of the enemy.